A good MVP is not a small version of the final product. It is a focused experiment that proves the riskiest assumption first. The fastest way to ship is to be ruthless about what you leave out.
Start by writing down the single user outcome the product needs to deliver. Everything that does not directly support that outcome belongs in v2. Onboarding tours, edge-case features, and admin dashboards almost never belong in v1.
Then sequence the work around the experience the user touches. Build the front edge first, mock what is behind it, and validate the end-to-end flow before deepening any one layer. This keeps the team aligned with reality and avoids the classic trap of perfect-but-disconnected components.
Finally, treat launch as the start of the product, not the finish line. Plan for measurement from day one so you know what to iterate on within hours of going live.